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AISFinishHeal NumberToDate WFSideText ^ abs accTime acos action actionKeys actionKeysImages actionKeysNames actionKeysNamesArray actionName activateAddons activateKey addAction addBackpack addBackpackCargo addBackpackCargoGlobal addCamShake addEditorObject addEventHandler addGoggles addGroupIcon addHandgunItem addHeadgear addItem addItemCargo addItemCargoGlobal addLiveStats addMagazine addMagazine array addMagazineCargo addMagazineCargoGlobal addMagazinePool addMagazines addMagazineTurret addMenu addMenuItem addMissionEventHandler addMPEventHandler addMusicEventHandler addPrimaryWeaponItem addPublicVariableEventHandler addRating addResources addScore addSecondaryWeaponItem addSwitchableUnit addTeamMember addUniform addVehicle addVest addWaypoint addWeapon addWeaponCargo addWeaponCargoGlobal addWeaponPool agent agents aimedAtTarget aimPos airportSide AISFinishHeal alive allDead allDeadMen allGroups allMapMarkers allMissionObjects allow3DMode allowCrewInImmobile allowDamage allowDammage allowFileOperations allowFleeing allowGetIn allSites allUnits ammo and animate animateDoor animationPhase animationState armoryPoints asin ASLToATL assert assignAsCargo assignAsCargoIndex assignAsCommander assignAsDriver assignAsGunner assignAsTurret assignedCargo assignedCommander assignedDriver assignedGunner assignedItems assignedTarget assignedTeam assignedVehicle assignedVehicleRole assignItem assignTeam assignToAirport atan atan2 atg ATLToASL attachedObject attachObject attachTo attackEnabled backpack backpackCargo backpackItems backpackSpaceFor batteryChargeRTD behaviour benchmark blufor boundingBox boundingBoxReal boundingCenter breakOut breakTo buildingExit buildingPos buldozer LoadNewRoads buldozer reloadOperMap buttonAction buttonSetAction cadetMode call callExtension camCommand camCommit camCommitPrepared camCommitted camConstuctionSetParams camCreate camDestroy cameraEffect cameraEffectEnableHUD cameraInterest cameraOn cameraView campaignConfigFile camPreload camPreloaded camPrepareBank camPrepareDir camPrepareDive camPrepareFocus camPrepareFov camPrepareFovRange camPreparePos camPrepareRelPos camPrepareTarget camSetBank camSetDir camSetDive camSetFocus camSetFov camSetFovRange camSetPos camSetRelPos camSetTarget camTarget camUseNVG cancelSimpleTaskDestination canFire canMove canStand canUnloadInCombat captive captiveNum case catch ceil cheatsEnabled checkAIFeature civilian className clearAllItemsFromBackpack clearBackpackCargo clearBackpackCargoGlobal clearGroupIcons clearItemCargo clearItemCargoGlobal clearMagazineCargo clearMagazineCargoGlobal clearMagazinePool clearOverlay clearRadio clearVehicleInit clearWeaponCargo clearWeaponCargoGlobal clearWeaponPool closeDialog closeDisplay closeOverlay collapseObjectTree collectiveRTD combatMode commandArtilleryFire commandChat commander commandFire commandFollow commandFSM commandGetOut commandingMenu commandMove commandRadio commandStop commandTarget commandWatch comment commitOverlay compile completedFSM composeText configFile configName controlNull copyFromClipboard copyToClipboard copyWaypoints cos count countEnemy countFriendly countSide countType countUnknown createAgent createCenter createDialog createDiaryLink createDiaryRecord createDiarySubject createDisplay createGearDialog createGroup createGuardedPoint createLocation createMarker createMarkerLocal createMenu createMine createMissionDisplay createSimpleTask createSite createSoundSource createTarget createTask createTeam createTrigger createUnit createUnit array createVehicle createVehicle array createVehicleLocal crew ctrlActivate ctrlAddEventHandler ctrlAutoScrollDelay ctrlAutoScrollRewind ctrlAutoScrollSpeed ctrlChecked ctrlCommit ctrlCommitted ctrlEnable ctrlEnabled ctrlFade ctrlHTMLLoaded ctrlIDC ctrlIDD ctrlMapAnimAdd ctrlMapAnimClear ctrlMapAnimCommit ctrlMapAnimDone ctrlMapCursor ctrlMapMouseOver ctrlMapScale ctrlMapScreenToWorld ctrlMapWorldToScreen ctrlParent ctrlPosition ctrlRemoveAllEventHandlers ctrlRemoveEventHandler ctrlScale ctrlSetActiveColor ctrlSetAutoScrollDelay ctrlSetAutoScrollRewind ctrlSetAutoScrollSpeed ctrlSetBackgroundColor ctrlSetChecked ctrlSetEventHandler ctrlSetFade ctrlSetFocus ctrlSetFont ctrlSetFontH1 ctrlSetFontH1B ctrlSetFontH2 ctrlSetFontH2B ctrlSetFontH3 ctrlSetFontH3B ctrlSetFontH4 ctrlSetFontH4B ctrlSetFontH5 ctrlSetFontH5B ctrlSetFontH6 ctrlSetFontH6B ctrlSetFontHeight ctrlSetFontHeightH1 ctrlSetFontHeightH2 ctrlSetFontHeightH3 ctrlSetFontHeightH4 ctrlSetFontHeightH5 ctrlSetFontHeightH6 ctrlSetFontP ctrlSetFontPB ctrlSetFontP height ctrlSetFontP name ctrlSetForegroundColor ctrlSetPosition ctrlSetScale ctrlSetStructuredText ctrlSetText ctrlSetTextColor ctrlSetTooltip ctrlSetTooltipColorBox ctrlSetTooltipColorShade ctrlSetTooltipColorText ctrlShow ctrlShown ctrlText ctrlTextHeight ctrlType ctrlVisible currentCommand currentMagazine currentMagazineDetail currentMuzzle currentTask currentTasks currentVisionMode currentWaypoint currentWeapon currentWeaponMode currentZeroing cursorTarget customChat customRadio cutFadeOut cutObj cutRsc cutText damage date dateToNumber daytime deActivateKey debriefingText debugLog default deg deleteCenter deleteCollection deleteEditorObject deleteGroup deleteIdentity deleteLocation deleteMarker deleteMarkerLocal deleteResources deleteSite deleteStatus deleteTarget deleteTeam deleteVehicle deleteWaypoint detach diag captureFrame diag captureSlowFrame diag fps diag fpsmin diag frameno diag log diag logSlowFrame diag tickTime dialog diarySubjectExists difficultyEnabled direction directSay disableAI disableCollisionWith disableConversation disableSerialization disableTIEquipment disableUserInput displayAddEventHandler displayCtrl displayNull displayRemoveAllEventHandlers displayRemoveEventHandler displaySetEventHandler dissolveTeam distance distanceSqr distributionRegion do doArtilleryFire for do doFire doFollow doFSM doGetOut doMove doorPhase doStop doTarget doWatch drawArrow drawEllipse drawIcon drawIcon3D drawLine drawLine3D drawLink drawLocation drawRectangle driver drop east echo editObject editorSetEventHandler effectiveCommander else emptyPositions enableAI enableAIFeature enableAttack enableAutoStartUpRTD enableAutoTrimRTD enableCamShake enableCaustics enableCollisionWith enableCoPilot enableCopilot enableEndDialog enableEngineArtillery enableEnvironment enableFatigue enableGunLights enableIRLasers enableRadio enableReload enableSaving enableSentences enableSimulation enableTeamSwitch enableTraffic endLoadingScreen endMission enemy engineOn entities estimatedEndServerTime estimatedTimeLeft evalObjectArgument exec execEditorScript execFSM execVM exit exitWith exp expectedDestination exportLandscapeXYZ eyeDirection eyePos faction fadeMusic fadeRadio fadeSound fadeSpeech failMission false fillWeaponsFromPool find findCover findDisplay findEditorObject findEmptyPosition findEmptyPositionReady findNearestEnemy finishMissionInit finite fire fireAtTarget firstBackpack flag flagOwner fleeing floor flyInHeight fog fogForecast for forspec for var forceEnd forceMap forceSpeed forceWalk forceWeaponFire forEach forEachMember forEachMemberAgent forEachMemberTeam format formation formationDirection formationLeader formationMembers formationPosition formationTask formatText formLeader freeLook friendly from fromEditor fuel gearSlotData getArray getArtilleryAmmo getArtilleryComputerSettings getBackpackCargo getBleedingRemaining getBurningValue getDammage getDir getEditorCamera getEditorMode getEditorObjectScope getElevationOffset getFatigue getFriend getFSMVariable getGroupIcon getGroupIconParams getGroupIcons getHideFrom getHitPointDamage getItemCargo getMagazineCargo getMarkerColor getMarkerPos getMarkerSize getMarkerType getNumber getObjectArgument getObjectChildren getObjectProxy getOxygenRemaining getPlayerUID getPos getPosASL getPosASLW getPosATL getResolution getSpeed getTerrainHeightASL getText getVariable getWeaponCargo getWPPos glanceAt globalChat globalRadio goggles goto group groupChat groupFromNetId groupIconSelectable groupIconsVisible groupID groupRadio groupSelectedUnits groupSelectUnit grpNull gunner gusts halt handgunItems handgunWeapon handsHit hasInterface hasWeapon hcAllGroups hcGroupParams hcLeader hcRemoveAllGroups hcRemoveGroup hcSelected hcSelectGroup hcSetGroup hcShowBar hcShownBar headgear hideBehindScripted hideBody hideObject hierarchyObjectsCount hint hintC hintCadet hintC array hintC structuredText hintC text hintSilent hostMission htmlLoad humidity if image importAllGroups importance in location in vehicle in Array independent inflame inflamed inGameUISetEventHandler inheritsFrom initAmbientLife inputAction inRangeOfArtillery insertEditorObject intersect isAbleToBreathe isAgent isArray isAutoHoverOn isBleeding isBurning isClass isCopilotEnabled isDedicated isEngineOn isFlashlightOn isFlatEmpty isForcedWalk isFormationLeader isHidden isHideBehindScripted isIRLaserOn isKeyActive isKindOf isLocalized isManualFire isMarkedForCollection isMultiplayer isNil isNull isNumber isOnRoad isPiPEnabled isPipEnabled isPlayer isRealTime isServer isShowing3DIcons isText isTouchingGround isTutHintsEnabled isWalking itemCargo items join joinAs joinAsSilent joinSilent kbAddDatabase kbAddDatabaseTargets kbAddTopic kbHasTopic kbReact kbRemoveTopic kbTell kbWasSaid keyImage keyName knowsAbout land landAt landResult language laserTarget lbAdd lbClear lbColor lbCurSel lbData lbDelete lbIsSelected lbPicture lbSelection lbSetColor lbSetCurSel lbSetData lbSetPicture lbSetSelected lbSetValue lbSize lbSort lbSortByValue lbText lbValue leader leaveVehicle libraryCredits libraryDisclaimers lifeState lightAttachObject lightDetachObject lightIsOn lightnings limitSpeed linearConversion lineBreak lineIntersects lineIntersectsWith linkItem list listObjects ln lnbAddArray lnbAddColumn lnbAddRow lnbClear lnbColor lnbCurSelRow lnbData lnbDeleteColumn lnbDeleteRow lnbGetColumnsPosition lnbPicture lnbSetColor lnbsetColumnsPos lnbSetCurSelRow lnbSetData lnbSetPicture lnbSetText lnbSetValue lnbSize lnbText lnbValue load loadAbs loadBackpack loadFile loadGame loadIdentity loadMagazine loadOverlay loadStatus loadUniform loadVest local localize locationNull locationPosition lock lockCargo lockDriver locked lockedCargo lockedDriver lockedTurret lockTurret lockWP lockWp log lookAt lookAtPos magazineCargo magazines magazinesDetail magazinesTurret mapAnimAdd mapAnimClear mapAnimCommit mapAnimDone mapCenterOnCamera mapGridPosition markerAlpha markerBrush markerColor markerDir markerPos markerShape markerSize markerText markerType max members min mineActive missionConfigFile missionName missionNamespace missionStart mod modelToWorld moonIntensity morale move moveInCargo moveInCommander moveInDriver moveInGunner moveInTurret moveObjectToEnd moveOut moveTarget moveTime moveTo moveToCompleted moveToFailed musicVolume name name location nearEntities nearestBuilding nearestLocation nearestLocations nearestLocationWithDubbing nearestObject nearestObjects nearObjects nearObjectsReady nearRoads nearTargets needReload netId newOverlay nextMenuItemIndex nextWeatherChange nil nMenuItems not numberOfEnginesRTD NumberToDate object objectFromNetId objNull objStatus onBriefingGear onBriefingGroup onBriefingNotes onBriefingPlan onBriefingTeamSwitch onCommandModeChanged onDoubleClick onEachFrame onGroupIconClick onGroupIconOverEnter onGroupIconOverLeave onHCGroupSelectionChanged onMapSingleClick onPlayerConnected onPlayerDisconnected onPreloadFinished onPreloadStarted onShowNewObject onTeamSwitch openDSInterface openMap opfor or orderGetIn overcast overcastForecast owner parseNumber parseText parsingNamespace particlesQuality pi pickWeaponPool playableUnits playAction playActionNow player playerRespawnTime playerSide playersNumber playGesture playMission playMove playMoveNow playMusic playScriptedMission playSound playSound3D position position location posScreenToWorld positionCameraToWorld posWorldToScreen ppEffectAdjust ppEffectCommit ppEffectCommitted ppEffectCreate ppEffectDestroy ppEffectEnable ppEffectForceInNVG precision preloadCamera preloadObject preloadSound preloadTitleObj preloadTitleRsc preprocessFile preprocessFileLineNumbers primaryWeapon primaryWeaponItems priority private processDiaryLink processInitCommands productVersion profileName profileNamespace progressLoadingScreen progressPosition progressSetPosition publicVariable publicVariableClient publicVariableServer putWeaponPool queryMagazinePool queryWeaponPool rad radioChannelAdd radioChannelCreate radioChannelRemove radioChannelSetCallSign radioChannelSetLabel radioVolume rain rainbow random rank rankId rating rectangular registeredTasks registerTask reload reloadEnabled remoteControl removeAction removeAllAssignedItems removeAllContainers removeAllEventHandlers removeAllItems removeAllMissionEventHandlers removeAllMPEventHandlers removeAllMusicEventHandlers removeAllWeapons removeBackpack removeDrawIcon removeDrawLinks removeEventHandler removeGoggles removeGroupIcon removeHeadgear removeItem removeItemFromPrimaryWeapon removeItems removeMagazine removeMagazines removeMagazinesTurret removeMagazineTurret removeMenuItem removeMissionEventHandler removeMPEventHandler removeMusicEventHandler removeSimpleTask removeSwitchableUnit removeTeamMember removeUniform removeVest removeWeapon requiredVersion resetCamShake resetSubgroupDirection resistance resize resources respawnVehicle restartEditorCamera reveal revealMine reversedMouseY roadsConnectedTo ropeCreate ropeDestroy ropeDetach ropeSetCargoMass round runInitScript safeZoneH safeZoneW safeZoneWAbs safeZoneX safeZoneXAbs safeZoneY saveGame saveIdentity saveJoysticks saveOverlay saveProfileNamespace saveStatus saveVar savingEnabled say say2D say3D scopeName score scoreSide screenToWorld scriptDone scriptName scudState secondaryWeapon secondaryWeaponItems select selectBestPlaces selectDiarySubject selectedEditorObjects selectEditorObject selectionPosition selectLeader selectNoPlayer selectPlayer selectWeapon sendSimpleCommand sendTask sendTaskResult sendUDPMessage serverCommand serverCommandAvailable serverTime set setAccTime setActualCollectiveRTD setAirportSide setAmmo setAmmoCargo setAperture setApertureNew setAPURTD setArmoryPoints setAttributes setBatteryChargeRTD setBatteryRTD setBehaviour setBleedingRemaining setBrakesRTD setCameraEffect setCameraInterest setCamShakeDefParams setCamShakeParams setCamUseTi setCaptive setCombatMode setCompassOscilation setCurrentTask setCurrentWaypoint setCustomWeightRTD setDamage setDammage setDate setDebriefingText setDestination setDetailMapBlendPars setDir setDirection setDrawIcon setDropInterval setEditorMode setEditorObjectScope setEffectCondition setEngineRPMRTD setFace setFaceAnimation setFatigue setFlagOwner setFlagSide setFlagTexture setFog setFormation setFormationTask setFormDir setFriend setFromEditor setFSMVariable setFuel setFuelCargo setGroupIcon setGroupIconParams setGroupIconsSelectable setGroupIconsVisible setGroupId setGusts setHideBehind setHit setHitPointDamage setHorizonParallaxCoef setHUDMovementLevels setIdentity setImportance setLeader setLightAmbient setLightAttenuation setLightBrightness setLightColor setLightDayLight setLightFlareMaxDistance setLightFlareSize setLightIntensity setLightnings setLightUseFlare setLocalWindParams setMarkerAlpha setMarkerAlphaLocal setMarkerBrush setMarkerBrushLocal setMarkerColor setMarkerColorLocal setMarkerDir setMarkerDirLocal setMarkerPos setMarkerPosLocal setMarkerShape setMarkerShapeLocal setMarkerSize setMarkerSizeLocal setMarkerText setMarkerTextLocal setMarkerType setMarkerTypeLocal setMimic setMousePosition setMusicEffect setName setObjectArguments setObjectMaterial setObjectProxy setObjectTexture setObjectViewDistance setOvercast setOwner setOxygenRemaining setParticleCircle setParticleClass setParticleParams setParticleRandom setPiPEffect setPlayable setPlayerRespawnTime setPos setPosASL setPosASL2 setPosASLW setPosATL setPosition setRadioMsg setRain setRainbow setRandomLip setRank setRectangular setRepairCargo setRotorBrakeRTD setShadowDistance setSide setSimpleTaskDescription setSimpleTaskDestination setSimpleTaskTarget setSize setSkill setSkill array setSoundEffect setSpeedMode setStarterRTD setSystemOfUnits setTargetAge setTaskResult setTaskState setTerrainGrid setText setThrottleRTD setTitleEffect setToneMapping setToneMappingParams setTrafficDensity setTrafficDistance setTrafficGap setTrafficSpeed setTriggerActivation setTriggerArea setTriggerStatements setTriggerText setTriggerTimeout setTriggerType setType setUnconscious setUnitAbility setUnitPos setUnitPosWeak setUnitRank setUnitRecoilCoefficient setUserActionText setVariable setVectorDir setVectorDirAndUp setVectorUp setVehicleAmmo setVehicleAmmoDef setVehicleArmor setVehicleId setVehicleInit setVehicleLock setVehiclePosition setVehicleTiPars setVehicleVarName setVelocity setVelocityTransformation setViewDistance setVisibleIfTreeCollapsed setWantedRPMRTD setWaves setWaypointBehaviour setWaypointCombatMode setWaypointCompletionRadius setWaypointDescription setWaypointFormation setWaypointHousePosition setWaypointName setWaypointPosition setWaypointScript setWaypointSpeed setWaypointStatements setWaypointTimeout setWaypointType setWaypointVisible setWeaponReloadingTime setWeaponState setWind setWindDir setWindForce setWindStr setWPPos show3DIcons showChat showCinemaBorder showCommandingMenu showCompass showGPS showHUD showLegend showMap shownArtilleryComputer shownCompass showNewEditorObject shownGPS shownMap shownPad shownRadio shownWarrant shownWatch showPad showRadio showSubtitles showWarrant showWatch showWaypoint side side location sideChat sideEnemy sideFriendly sideLogic sideRadio sideUnknown simpleTasks simulationEnabled sin size sizeOf skill skill vehicle skipTime sleep sliderPosition sliderRange sliderSetPosition sliderSetRange sliderSetSpeed sliderSpeed someAmmo soundVolume spawn speed speedMode sqrt stance startLoadingScreen step stop stopped str sunOrMoon supportInfo suppressFor surfaceIsWater surfaceNormal surfaceType swimInDepth switch switch do switchableUnits switchAction switchCamera switchGesture switchLight switchMove synchronizedObjects synchronizedTriggers synchronizedWaypoints synchronizeObjectsAdd synchronizeObjectsRemove synchronizeWaypoint synchronizeWaypoint trigger systemChat systemOfUnits tan targetsAggregate targetsQuery taskChildren taskCompleted taskDescription taskDestination taskHint taskNull taskParent taskResult taskState teamMember teamMemberNull teamName teams teamSwitch teamSwitchEnabled teamType terminate terrainIntersect terrainIntersectASL text text location textLog textLogFormat tg then throttleRTD throw time titleCut titleFadeOut titleObj titleRsc titleText to toArray toLower toString toUpper triggerActivated triggerActivation triggerArea triggerAttachedVehicle triggerAttachObject triggerAttachVehicle triggerStatements triggerText triggerTimeout triggerType true try turretUnit type typeName typeOf uiNamespace uiSleep unassignItem unassignTeam unassignVehicle underwater uniform uniformItems unitBackpack unitPos unitReady unitRecoilCoefficient unitsBelowHeight units unlockAchievement unregisterTask updateDrawIcon updateMenuItem updateObjectTree useAudioTimeForMoves vectorDir vectorUp vehicle vehicleChat vehicleRadio vehicles vehicleVarName velocity velocityModelSpace verifySignature vest vestItems viewDistance visibleMap visiblePosition visiblePositionASL waitUntil waves waypointAttachedObject waypointAttachedVehicle waypointAttachObject waypointAttachVehicle waypointBehaviour waypointCombatMode waypointCompletionRadius waypointDescription waypointFormation waypointHousePosition waypointName waypointPosition waypoints waypointScript waypointShow waypointSpeed waypointStatements waypointTimeout waypointType waypointVisible weaponAccessories weaponCargo weaponDirection weaponLowered weapons weaponState weaponsTurret west WFSideText while wind windDir windStr with worldName worldToModel worldToScreen | ~